My first thought from reading the first few paragraphs spoken by the Great Deku Tree was that they had colour coordinated the words so that blue represented chaacters, red represented characters also(wich I thought was odd) and green represented locations. They mainly seem to use the colours of red, green and blue to contrast to the usually white text. When looking at the dialogue in Ocarina of Time the first thing i noticed is that they really like to colour certain words to emphasise them in some way. My primary reason if you could call a loose thought that was that it is considered by many to be the best Zelda game on the market. ![]() I could have gone for any one of the other Zelda games since it was to check how that game series has done it. I didn’t have any particularly good reasoning for checking out Ocarina of Time specifically. The first game I looked at was The Legend of Zelda: Ocarina of Time(the 3ds remake). I say information and not dialogue since the games I have looked at and the examples has not solely been confined to written or spoken dialogue. During the last couple of days I have been looking at different games that does not use voice acting to present their information to the player.
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